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PRESS RELEASE
Performance Modeling: "VIRTUAL VAUDEVILLE"
October 4, 2001
CONTACTS: Muriel Pritchett,
546-0692 or e-mail: muriel@pritchett.org
David Saltz, 542-2083 or e-mail: saltz@uga.edu
Stanley Longman, 542-2890 or e-mail: longman@uga.edu
UNIVERSITY OF GEORGIA
RECEIVES $900,000 GRANT FROM NATIONAL SCIENCE FOUNDATION
ATHENS, Ga. -- The National
Science Foundation has awarded a $900,000 grant to the University
of Georgia to create a "virtual vaudeville."
Scholars from around
the country will work on the project, titled "A Live Performance
Simulation System: Virtual Vaudeville." Participants include
computer scientists, 3-D modelers and animators, theater practitioners,
and theater and music historians. During the three-year project,
the group will use virtual reality and computer gaming technologies
to recreate the experience of attending live theatre in the nineteenth
century.
"We want people
to experience the way the performance looked and sounded from different
parts of the theater," said David Saltz of the UGA Department
of Drama and Theatre, who will head up the project. "We will
simulate the sensation of being surrounded by human activity on
stage, in the audience and backstage." Saltz explained, "We
will allow people to interact spontaneously with the virtual audience
members, as if they really were in the theatre. Since vaudeville
audiences reflected a cross-section of American society, different
spectators would have radically different attitudes toward what
they were seeing on stage."
"With respect to
the performers themselves, a critical concern is to find a way to
bring the nuances of great stage performances into the virtual environment,"
said Saltz. "To this end, the project will use motion capture
technology to capture real-world performances by professional, highly
skilled actors, singers, dancers, acrobats and musicians."
Director of the Interactive
Performance Lab at the university, Saltz is both a scholar and stage
director whose research over the past 10 years has focused on the
relationship between digital media and live performance. "He
recently directed a production of Shakespeare's The Tempest as the
first full-length dramatic production to feature animated characters
controlled in real-time using motion capture technology , which
will be a key element of this new vaudeville project," said
Stanley Longman, head of the Department of Drama and Theatre.
Michael Hussey, who heads
the university's program in 3-D computer animation, will be responsible
for the computer modeling and animation. Allen Partridge will help
to develop strategies for interactive 3-D animation. Other UGA participants
include Charles B. Davis, a performance scholar specializing in
ventriloquism and dance in early American variety theatre, and Scott
Shamp, director of the UGA New Media Institute, who will collaborate
in the creation of a new state-of-the-art motion capture studio
for the project.
Researchers at six other
universities are contributing to the project. Two primary participants
are Bruce McConachie of the University of Pittsburgh, a nationally
recognized expert in 19th century American popular theater, and
Susan Kattwinkel of the College of Charleston, whose research focuses
specifically on early vaudeville stage performances. Other scholars
involved in the project include Larry Worster of Metropolitan State
College of Denver, a musicologist specializing in American Folk
music traditions; Daniel Zellner, artistic director of Studio Z
in Chicago, who will write the dialogue for the interactive characters
backstage and in the audience; Frank Mohler of Appalachian State
University, who will design the virtual stage scenery; Michael Zyda,
professor of computer science at the Naval Postgraduate School in
Monterey, who will provide interactive system design and programming;
and Edward Price and Maribeth Gandy of the Interactive Media Technology
Center at the Georgia Institute of Technology, who will assume responsibility
for the project's final software implementation.
This proposal grew out
of the "Building Blocks Workshop" sponsored by the National
Initiative for a Networked Cultural Heritage in September, 2000.
The project has also received a Lottery equipment matching grant
from the UGA Vice President of Research for $132,300. The award
number for the NSA grant is 0121764.-
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